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Dewalt Tool Art Test

I was tasked with an art test for a company where I had to create this Dewalt Line Laser tool and was instructed to put the polycount under 2,500 triangles, getting it to 2,343 triangles. Along with the model, I rigged it so that different parts could move in order for a player to move, whether it be for rotating the bottom piece, moving the switch or removing the battery. I modeled this in 3Ds Max, textured in Substance Painter and Photoshop, and final renders were made in Unreal Engine with post processing done in Photoshop